January 22, 2013 - SFM Team
It's been a while since we've released an update to the SFM. But don't worry, we've been busy!
Granted, we've mostly been busy watching your videos. But we've been up to other stuff too. The two most noticeable changes are that the UI should be snappier all around, and the animationset editor now has a bunch of new scene management functionality. (Check out the release notes for details.)
We've also added a third tutorial to the Pose To Pose Animation Tutorial series, and starter sessions for all three. (All tutorial sessions are located in tf_movies\elements\sessions\tutorials.) Part 3 delves into the Graph Editor - the animator's secret weapon. By examining the subtle intricacies of a decapitated robot head in flight, this leisurely tutorial is designed to acquaint the discerning animator with tools helpful for fine tuning motion. So jump right in! This tutorial requires no previous experience.
Lastly, we've updated our video policy to clarify that you can receive ad revenue on videos using our assets. Check out the full details here.
Alright. Back to watching videos.
Here we'll be sharing news, tips and tricks about all things relating to our storytelling tool, the Source Filmmaker. Because it�s the tool we use here at Valve to create our own movies, we will be adding features as we need them and then sharing them with everyone through Steam. You can join our official Steam Group to stay up-to-date with all the latest SFM news.
Contact the SFM Team at: sfmteam@valvesoftware.com
Submit bugs at: sfmbugs@valvesoftware.com
Work at Valve:
valvesoftware.com/jobs