September 16, 2014 - SFM Team
You can now submit your entries for the Fourth Annual Saxxy Awards!
We can't wait to see everything that you've all created, but before you submit, here are a few reminders and clarifications.
While the deadline is Wednesday, September 24th at 4PM PDT, we strongly urge you to submit early versions, both to guard against your internet connection going down on the last day, and to give yourself time to make any changes after reviewing the uploaded video. (Found in the Videos tab of your Steam Community profile.)
Note that the deadline is the time at which entries must be FINISHED with the submission process, not the time at which they start. So give yourself plenty of time for the upload process, just to be safe.
If your entry uses music or other intellectual property (IP) that wasn't created by Valve or part of an SFM downloadable content pack, don't forget to provide links to the included work in the description for your submission. For workshop items, you can generate the list of used items in your session within the SFM via Show Used Workshop Items under the File -> Community submenu. While you should provide links to used workshop items, you don't need explicit permission from the creators, since it is implicitly granted by submission to the workshop.
Once your entry has been submitted, please add your co-authors as contributors. Remember that only people who worked directly on the entry are considered contributors. If you used workshop items in your entry, the creators should only be considered contributors if they created those items specifically for this entry.
Lastly, remember that entries must be free of advertisements, otherwise they will be disqualified.
So with that out of the way, let the submissions begin!
UPDATE: We were having some configuration issues with the submission process, but they're fixed now. If you tried to submit a video, you will need to resubmit. Sorry for the inconvenience...
September 10, 2014 - SFM Team
As the last of our content pack DLC before the run-up to the Saxxy Awards, we're thrilled to be able to share assets from The Stanley Parable. If you haven't played it, we can't tell you what it's about without spoiling it. Well, we can probably tell you that The Stanley Parable is a game about games. Or rather, in some ways, it's not really a game at all. Or perhaps it's the game that is the most aware of being a game. Or... Well, we've already said too much. All we can say is that it's now available as a DLC from within Source Filmmaker, and that it's under a similar video monetization policy as the rest of the content pack DLCs.
One other thing that we definitely can tell you is that we're very excited for the upcoming Saxxy Awards. We know that many of you are madly making series of final changes punctuated by over-night renders, so we've posted some information on the wiki that we've found helpful when optimizing render time to get those long renders to be a little more manageable.
September 4, 2014 - SFM Team
Today we're excited to be able to share a double DLC update with you! First, the Blade Symphony folks have fleshed out their DLC with some beautiful new environments, props and music. There are now snow-covered pagodas, eastern temples, western castles, and even a near-future shopping mall for your virtual location scout to explore. They're also sharing music by their composer Tom Stoffel, so you have new options for music under their media monetization policy.
We're also adding a new DLC today, from the fine folks at Dino D-Day, the World War II first person shooter - with dinosaurs! So now you can give your video that extra oomph - with dinosaurs! They're releasing all of their weapons and player models (including dinosaurs!) under the same style of usage policy as the other DLC in the SFM. So if you've been wanting to give the Pyro a pet T-rex, or have the Soldier wrestle an archaosaur, now's your chance! Get animating!
August 27, 2014 - SFM Team
Today we're releasing our latest DLC, the Left 4 Dead Content Pack! It contains the props, infected and all eight survivors from Left 4 Dead 2, including The Passing and The Sacrifice. We're also releasing music and voice, including all of the stems that were used to dynamically compose the distinctive music for Left 4 Dead. So now you can compose your own soundtrack out of those little snippets of oboe, banjo, saw and vocals to create something recognizably Left 4 Dead but also uniquely your own!
August 18, 2014 - SFM Team
July 24, 2014 - SFM Team
We were sitting around reminiscing about our favorite SFM videos, when we realized it's time to start this year's Saxxy Awards! We're still reeling from the great videos from last year, and are looking forward to even more!
One thing we'd especially like to see more of, is videos made in other universes. Since the Saxxy Awards started as a Team Fortress 2 video contest, and the SFM runs a modified version of TF2 itself, we've naturally seen mostly videos in that universe. We're hoping to change that by shipping assets from other games as optional DLC.
So starting today, you'll be able to download Portal assets directly in the SFM through the Portal Content Pack DLC! All the models, particles and sounds from Portal 2 will be included, but unfortunately the SFM isn't able to render the Portal-specific effects like light bridges, gels, or well, portals.
As exciting as that is, we're even more excited to be offering our first non-Valve content pack! Puny Human Games have offered up assets from Blade Symphony, their tactical sword fighting game, for you to use in your movies! You'll be able to download the assets they've provided in the Blade Symphony Content Pack DLC, and even submit images and videos to their community hub! See their Media Monetization Policy here.
So once again, get your entries ready! The submission deadline this year is September 24th, but don't wait until the last day to submit! You can submit a non-final version up to a week early, and we encourage you to do so, just to safeguard against network outages, computer problems, or getting the time zone conversion to Pacific time wrong. Full submission rules with complete dates and times are available here.
December 17, 2013 - SFM Team
Now that we've been able to take a little breather after the Saxxy's, we've finally found time for a couple updates that have been commonly requested. First off - the SFM now supports scaling models and even individual bones dynamically. (We can already picture the Meet The Heavy remakes with a tiny-head Heavy - extra credit for pitch shifting his dialog) We should mention that in our hurry to get it out before the holidays, it hasn't had as much testing as we'd like, so that feature may be even more beta than the SFM as a whole.
Secondly, the SFM Workshop now supports all of the commonly requested asset types. So maps, particles, materials, textures, scripts, sessions, shots and animation dmx files can now all be submitted to and downloaded from the workshop. Once you include their dependencies, maps, shots and sessions can get quite large pretty fast, so we've also increased the workshop quota to 1 GB.
So for those of you with some free time over the holidays, we're expecting big things! (Or comically small things - your choice.) Go share your maps, animations, textures or even entire shots, and earn the respect and admiration of the SFM community. Or just see if you can make anything more popular than the (multiple? really?) Scout's Mom-bots!
November 26, 2013 - SFM Team
In addition to watching all the great submissions to the Third Annual Saxxy Awards, we also really enjoy the heated discussions and accolades. Although with everything coming to a close, we're actually a little sad that it's over, to be honest.
But as sad as it is that the Third Annual Saxxy Awards are over, it's even more exciting to be able to show you the winners! So what are you waiting for?! Go see which of the nominees have won themselves a Saxxy!
If you're still here, (or better yet back from watching all the nominees again) we've also made all of the submissions visible, so you can continue to watch Saxxy videos to your heart's content!
November 25, 2013 - SFM Team
Wow. Just wow. Once again, we're just amazed at the quality of this year's entries to the Saxxy Awards. We laughed, we cried, we were hanging off the edge of our seats, and now we're ready to show you the best of this year's Saxxy Awards.
November 18, 2013 - SFM Team
The Oscars sputtered out after only two years, the Grammys are of course fictional, and the Stanley Cup has yet to be awarded to anybody. That means that with the Third Annual Saxxy Awards, we will officially be the longest-running awards event of all time. Help us make history by voting, from now until midnight PST on November 24th!
And if voting wasn't exciting enough, how does sending people to jail sound? Because that's what you'll be doing by helping us police the entries for following the rules. Filmmakers will rot in jail on your say-so! In fact, the lawyers tell us they've updated the SFM license to also include an ancillary license to kill! And hold on, there's even more late-breaking news, because the lawyers are now telling us--are in fact typing this right now--that the SFM does not grant you the right to kill and you can't send anybody to jail. Okay, the lawyers stopped typing. I know we're all pretty angry about this turn of events, but we still do need your help checking entries for rule-breaking.
If you've submitted a video, note that we've extended the deadline to add contributors to your submission until the end of voting Sunday night at midnight PST, so if you haven't finalized your contributors yet, do it now! While you're at it, you'll want to remove any YouTube ads from your submissions - videos with ads aren't eligible for nomination.
Nominees will be revealed on November 25th and the winners of this year's Saxxy Awards will be revealed on November 26th, so get voting!
November 11, 2013 - SFM Team
The submission period for the 2013 Saxxy Awards is now open! We encourage you to submit an early version before submitting the final version prior to the deadline a week from now, just in case. Also, once you've submitted, don't forget to double check your video for upload issues, duplicates, etc. (You can find it in the Videos tab of your Steam Community profile.) If you do get a duplicate video YouTube error, making a small change (adding or removing frames, for example) should allow you to resubmit successfully.
October 3, 2013 - SFM Team
We've had questions about the intellection property restriction in the rules for the Saxxy Awards. We've amended the rules to allow music and other works in the public domain to be included in your submissions. Also, any third party works licensed for the submission must be licensed on a royalty-free basis; be sure to read the owner's license carefully before using it. Unfortunately, many good entries to last year's Saxxy Awards were disqualified for using music that the creator didn't have the rights to.
October 2, 2013 - SFM Team
That's right, it's that time again! After all the amazing videos from last year, we couldn't not host another Saxxy Awards! We can't wait to see what you can all do after having the SFM in your hands for a year, instead of only a few months.
So get your entries ready - we will be accepting submissions from 4PM November 11th through 4PM November 18th, Pacific Standard Time. Don't wait until the last day to submit, however. We encourage you to submit early in the prior week, and then re-submit any refinements later in the week, so that if your computer dies, your power goes out or you get confused by the time zone conversion to Pacific time, you still have a version submitted. Full submission rules available here.
July 31, 2013 - SFM Team
Has it been a year already? It doesn't seem that long ago that we released the SFM, helped host the second annual Saxxy Awards, or added the SFM Workshop. On the other hand, it feels like you, the SFM community have been around for much longer than a year, looking at the number and quality of images, videos, guides and workshop items that you have created so far!
May 23, 2013 - SFM Team
If you have a WW2-themed story kicking around in your head, or are just a big Day of Defeat fan, today is your lucky day! Why? We've added Day of Defeat as an optional DLC for the SFM.
Here we’ll be sharing news, tips and tricks about all things relating to our storytelling tool, the Source Filmmaker. Because it’s the tool we use here at Valve to create our own movies, we will be adding features as we need them and then sharing them with everyone through Steam. You can join our official Steam Group to stay up-to-date with all the latest SFM news.